😱 Here is the Creative Commons PBR textures archive (looks pretty good). Yes, you can use them for free. For any purpose. Without mention! SHARE WITH FRIENDS!
#PBR #GameDev #3D #CGI #Textures #Files
https://cc0textures.com/
#PBR #GameDev #3D #CGI #Textures #Files
https://cc0textures.com/
Ambientcg
ambientCG - Free Textures, HDRIs and Models
Free 3D Assets Never Looked This Good! Get 2000+ PBR Materials, HDRIs and more for free under the CC0 Public Domain license.
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Here is the most simple way to describe what PBR actually is (Physically Based Rendering). #PBR #Rendering
Very nice article about #Photogrammetry tricks to make your own #PBR materials:
https://poulp.io/building-a-portable-lightweight-pbr-surface-scanner/
https://poulp.io/building-a-portable-lightweight-pbr-surface-scanner/
#PBR #Rendering #PathOfExile #GrindingGearGames #Exilecon
https://www.youtube.com/watch?v=whyJzrVEgVc
https://www.youtube.com/watch?v=whyJzrVEgVc
YouTube
ExileCon Dev Talk - Evolving Path of Exile's Renderer
A talk from Alexander Sannikov, a programmer at Grinding Gear Games. Recorded at Exilecon 2019. You can find Alexander's Youtube channel here: https://www.youtube.com/user/DonXenapo
Old #SIGGRAPH showcase about #PBR and realtime sky:
https://www.slideshare.net/DICEStudio/physically-based-sky-atmosphere-and-cloud-rendering-in-frostbite
https://www.slideshare.net/DICEStudio/physically-based-sky-atmosphere-and-cloud-rendering-in-frostbite
www.slideshare.net
Physically Based Sky, Atmosphere and Cloud Rendering in Frostbite
Talk by Sebastien Hillaire at SIGGRAPH 2016 in the Physically Based Shading in Theory and Practice course.
4K High-res pictures in: https://www.artstation.com/artwork/PoZ8QZ
#Substance #SubstanceDesinger #Textures #PBR
#Substance #SubstanceDesinger #Textures #PBR
The amazing Julio Sillet brings new Wood Materials to his collection! #Textures #PBR #Free #GameAssets
https://juliosillet.gumroad.com/l/Dvdll
https://juliosillet.gumroad.com/l/Dvdll
Gumroad
Material Pack Wood- 03
These Materials are part of my procedural materials exercise with Substance Designer. Download link in the Text file.Making of and time-lapse videos on Twitch and YouTubeTo see future Packs that I'...
The most famous #PBR book has been updated: meet Physically Based Rendering v4:
https://pbr-book.org/4ed/contents
#Books #Shaders #Rendering
https://pbr-book.org/4ed/contents
#Books #Shaders #Rendering
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Here's how the #Blender team improved their PBR materials in version 4.3:
https://www.youtube.com/watch?v=lDK_p_kDDX8 #PBR #Rendering #Shaders
https://www.youtube.com/watch?v=lDK_p_kDDX8 #PBR #Rendering #Shaders
YouTube
Blender 4.3 Deep Dive: Exploring Diffuse Roughness & Physical Conductor
In this video, we explore two new render features in Blender 4.3 dealing with improved physical accuracy. This is the new Oren-Nayar Diffuse Roughness slider in the Principled BSDF; and the new Metallic BSDF node that has a new Physical Conductor option for…
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I'm usually sharing free #GameTextures here, but hey, for $5 or $10 you can get over a 1000 texture sets from a solo artist Joao Paulo. They are CC0 and you get SBAR and 4K versions by paying (and can get 1K for free).
https://www.patreon.com/gendo #GameArt #PBR #GameAssets
https://www.patreon.com/gendo #GameArt #PBR #GameAssets
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