GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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#meme@GameDEV
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It's possible to fry a 9950X with certain math operations, if you do it for months in a row.

Even if the CPU is not overheating in general, it may apparently degrade in one weak spot.

Not an issue for a wide audience, but can be a problem for users who do some computations 24/7.

#AMD@GameDEV
#Hardware@GameDEV
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Never planned to watch this, but it appeared among new arrivals.

A very grounded story with a fair outcome. Dad takes his daughter to a trip right after jail, and a whole gang is following them. Not the best drama ever, but if you like criminal movies, check it out.

#Movies@GameDEV
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To prepare for the sequel, over 70000 concurrent players are trying Hollow Knight. One week left!

#IndieGames@GameDEV
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One of the biggest investors in the game industry shared his thoughts about red flags while pitching:

1. No Sound Validation Of A Problem And Market Potential: A common mistake founders make is rushing to present their solution without clearly defining the problem first.

2. Fuzzy Financials And Unrealistic Projections: Even with a compelling vision, inadequate financial planning is a deal-breaker. A seed deck showing wild projections with no clear path to get there doesn't induce trust.

3. Founding Team With No Skin In The Game And Little Expertise: Investors aren't just hunting for ideas; they are searching for people. If founders aren't investing their own money or time into their business, it raises serious concerns about commitment. A team still working other full-time jobs while pitching their startup sends a clear signal: They aren’t all-in. Investors are more likely to back founders who eat, sleep and breathe their startup.

4. Cluttered, Overloaded Deck: Overwhelming investors with too much information is another common pitfall. Slides with a wall of dense text, complex charts or excessive jargon almost immediately lose interest, no matter how good the product is. A pitch deck is a high-level overview, not an exhaustive document.

5. Early Equity Dilution And Governance Gaps: Excessive early equity distribution creates multiple problems that compound over time. When founders give away too much ownership to early hires, advisors or friends, they risk two critical failures:

https://www.forbes.com/councils/forbesbusinesscouncil/2025/08/21/5-seed-deck-red-flags-that-can-make-investors-say-no-thanks/
#Business@GameDEV
#Finance@GameDEV
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Plot twist: we didn't make it through COVID-19 and it's just a purgatory 😵
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Forwarded from /v/ do Brasil (Paulo)
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