There's #Roblox now in #Fortnite, so players can build and monetize "experiences":
https://www.youtube.com/watch?v=BEOunRvOUjQ
https://www.youtube.com/watch?v=BEOunRvOUjQ
YouTube
This just changed the gaming industry forever...
This is MASSIVE for the gaming Industry, Epic Games have revealed Unreal Editor for Fortnite and the possibilities are endless. Let's take a look. Leave a LIKE and a comment, thanks for watching.
The Mirror, started as #GodotEngine fork turned into the #Roblox kind of app, is now becoming #FOSS.
So the app developers will cut their fee on additional content and features but overall the app and the server are now open source. Which means instead of making yet another Roblox, like The Core and Everywhere (by BaRB), they are making "the app to make yet another Roblox of your own". Which may be a wise move.
https://www.youtube.com/watch?v=VY30mlHTTxs #NoCode #Sandbox #Godot4
So the app developers will cut their fee on additional content and features but overall the app and the server are now open source. Which means instead of making yet another Roblox, like The Core and Everywhere (by BaRB), they are making "the app to make yet another Roblox of your own". Which may be a wise move.
https://www.youtube.com/watch?v=VY30mlHTTxs #NoCode #Sandbox #Godot4
YouTube
The Mirror - Godot Powered Game Engine Open Sourced!
The Mirror is a new game engine built on top of the Godot game engine and other open source software. The Mirror aims to be an open source alternative to the likes of Roblox and UEFN and just released their entire codebase under the MIT license. This includes…
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At least someone is doing great: #Roblox shared some of their stats:
- DAU (Daily Active Users): 79.5 million, of which 46.4 million (58.4%) are over 13 years old, 32.4 million (40.8%) are 13 or younger, and for 0.7 million, the age couldn't be determined.
- Audience growth: Over the year, the DAU for the 13+ audience grew by 10 million, and the 13 or younger audience grew by 4.2 million.
- Interestingly, until about 2023, Roblox provided a more detailed age breakdown, not just for those 13 years old.
Why is the age "13 years" important?
The age threshold of "13 years" is taken from the COPPA (Children's Online Privacy Protection Act) in the USA, which restricts the collection of personal information from children under 13 without parental consent. Approximately a quarter of Roblox's audience is in the USA, making compliance with this law critically important. In 2022, Epic Games paid a fine of $275 million for violating this law.
#Laws #Infographics
- DAU (Daily Active Users): 79.5 million, of which 46.4 million (58.4%) are over 13 years old, 32.4 million (40.8%) are 13 or younger, and for 0.7 million, the age couldn't be determined.
- Audience growth: Over the year, the DAU for the 13+ audience grew by 10 million, and the 13 or younger audience grew by 4.2 million.
- Interestingly, until about 2023, Roblox provided a more detailed age breakdown, not just for those 13 years old.
Why is the age "13 years" important?
The age threshold of "13 years" is taken from the COPPA (Children's Online Privacy Protection Act) in the USA, which restricts the collection of personal information from children under 13 without parental consent. Approximately a quarter of Roblox's audience is in the USA, making compliance with this law critically important. In 2022, Epic Games paid a fine of $275 million for violating this law.
#Laws #Infographics
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Roblox keeps growing! The platform surpassed 13 million concurrent players while Dead Rails and Blox Fruits accounting for over 1 million CCU each.
#Roblox@GameDEV
#Sandbox@GameDEV
#Roblox@GameDEV
#Sandbox@GameDEV
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Well, here's the analytics for REAL GAME DEVELOPERS: the fastest growing Roblox games!
#Roblox@GameDEV
#Sandbox@GameDEV
#Infographics@GameDEV
#Roblox@GameDEV
#Sandbox@GameDEV
#Infographics@GameDEV
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