If you are looking for investments into game studio, it's gonna be good to know what are these $$$ for. Narwhal Accelerator explained it in this detailed article:
Advanced Profits & Loss (P&L) guide for game developers
#Finance #Business #GameDev #Investments
Advanced Profits & Loss (P&L) guide for game developers
#Finance #Business #GameDev #Investments
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Good news, everyone!
PUBG publisher Krafton has acquired Tango Gameworks and the Hi-Fi Rush IP from Xbox as part of a 'strategic agreement'.
The firm says it is working with Xbox to enable a 'smooth transition' so that the Tango team can "continue developing the Hi-Fi Rush IP and explore future projects".
Via GameIndustryBIZ #Business #GameDev #Microsoft #Xbox
PUBG publisher Krafton has acquired Tango Gameworks and the Hi-Fi Rush IP from Xbox as part of a 'strategic agreement'.
The firm says it is working with Xbox to enable a 'smooth transition' so that the Tango team can "continue developing the Hi-Fi Rush IP and explore future projects".
Via GameIndustryBIZ #Business #GameDev #Microsoft #Xbox
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Initial sales of Star Wars Outlaws were significantly lower than Jedi Survivor and only slightly better than Avatar Frontiers of Pandora.
Investors expected way more from a well-known franchise and Ubisoft market cap fell under 2 billion.
🤔 What's the problem?
The game brings nothing new to the table nor anything "good old" as a fan service product — it's exceptionally bland and safe up to the point where it's barely a Star Wars game.
#Ubisoft #Business #Finance
Investors expected way more from a well-known franchise and Ubisoft market cap fell under 2 billion.
🤔 What's the problem?
The game brings nothing new to the table nor anything "good old" as a fan service product — it's exceptionally bland and safe up to the point where it's barely a Star Wars game.
#Ubisoft #Business #Finance
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Frostpunk 2 sales were lower than expected and 11 Bit Studios lost over 40% of its market value #Business #RTS #CityBuilder
Since it's a sequel, investors expected way higher initial sales and visibility, but media isn't interested in a hardcore City Builder. While true fans complained that FP2 is easier and system requirements are too high.
❄️ You can check out the game on Steam!
And you know the craziest part? They sold 350K copies during the first weekend. Their production costs are already covered. But investors wanted EVEN MORE.
Since it's a sequel, investors expected way higher initial sales and visibility, but media isn't interested in a hardcore City Builder. While true fans complained that FP2 is easier and system requirements are too high.
❄️ You can check out the game on Steam!
And you know the craziest part? They sold 350K copies during the first weekend. Their production costs are already covered. But investors wanted EVEN MORE.
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2024 was a tough year for Don't Nod:
First, Banishers: Ghosts of New Eden and Jusant sold poorly despite fairly good critics and players reception. And then Don't Nod delayed Lost Records: Bloom and Rage and tried to focus more on Life is Strange: Double Exposure.
Because of that their market cap fallen drastically (losing 70% of the value over the year). Now they requested Euronext to suspend shares trading fully until further notice. What is going to be in the upcoming press release is unclear, but it sounds off.
Their current market capitalization is at 19.55M Eur., which is lower than the budget of their typical game. Since 2018 they lost 93% of value, falling from 32 Eur. per share to just 1.5 and now fully suspended.
#Finance #Business #Europe
First, Banishers: Ghosts of New Eden and Jusant sold poorly despite fairly good critics and players reception. And then Don't Nod delayed Lost Records: Bloom and Rage and tried to focus more on Life is Strange: Double Exposure.
Because of that their market cap fallen drastically (losing 70% of the value over the year). Now they requested Euronext to suspend shares trading fully until further notice. What is going to be in the upcoming press release is unclear, but it sounds off.
Their current market capitalization is at 19.55M Eur., which is lower than the budget of their typical game. Since 2018 they lost 93% of value, falling from 32 Eur. per share to just 1.5 and now fully suspended.
#Finance #Business #Europe
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If you ever thought that #Unity gave up on shady practices, it was probably a fancy cover up PR.
Garry (yep, the one with the mod and also the Rust game) complained that unnamed engine company asked them for $500K/year in services if they want to keep using it. Since it's definitely not Valve and Garry's mod, he's talking about Unity.
#GameEngines #Business #WTF
Garry (yep, the one with the mod and also the Rust game) complained that unnamed engine company asked them for $500K/year in services if they want to keep using it. Since it's definitely not Valve and Garry's mod, he's talking about Unity.
#GameEngines #Business #WTF
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Mac Walters announced that his Worlds Untold studio lost funding and no longer works with NetEase. They are looking for new partners, but laying off stuff.
Yesterday Casey Hudson announced that his Humanoid Origin is shutting down before any games were released.
Both were creators of the original Mass Effect trilogy and left BioWare to make own games. In current market conditions their legendary status wasn't enough to secure funding. Both teams were medium-size (about 50 and 140 people respectively).
#Business@GameDEV
#MassEffect@GameDEV
#Layoffs@GameDEV
Yesterday Casey Hudson announced that his Humanoid Origin is shutting down before any games were released.
Both were creators of the original Mass Effect trilogy and left BioWare to make own games. In current market conditions their legendary status wasn't enough to secure funding. Both teams were medium-size (about 50 and 140 people respectively).
#Business@GameDEV
#MassEffect@GameDEV
#Layoffs@GameDEV
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Game Industry Revenue. Pay attention, that these numbers are not adjusted for inflation. For example, $40B in 1982 is about $131B today.
#Infographics@GameDEV
#Business@GameDEV
#Infographics@GameDEV
#Business@GameDEV
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😲 What a twist:
Annapurna failed to save its gaming division, so they all left and got another indie label from another greedy corporation under their control?
#IndieGames@GameDEV
#Business@GameDEV
Annapurna failed to save its gaming division, so they all left and got another indie label from another greedy corporation under their control?
#IndieGames@GameDEV
#Business@GameDEV
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Slightly before that. Still a questionable move for any big structure with internal studios.
#Business@GameDEV
#PlayStation@GameDEV
#Business@GameDEV
#PlayStation@GameDEV
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GameDev Pulse
KCD2 is doing great: 1M copies sold on the first day!
It seems that KCD II has the budget of around $41m, which is exceptionally small by modern standards.
This number already paid off. And it was achieved by using labor from Eastern Europe, Cyprus, and some other cheaper areas. For example, Owlcat Games (Pathfinder, Rogue Trader) provided a strong team of developers for the game.
#RPG@GameDEV
#Business@GameDEV
This number already paid off. And it was achieved by using labor from Eastern Europe, Cyprus, and some other cheaper areas. For example, Owlcat Games (Pathfinder, Rogue Trader) provided a strong team of developers for the game.
#RPG@GameDEV
#Business@GameDEV
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😎 Are you resting? Stop it: No Rest for the Wicked, bros!
Since Take Two sold out Private Division, Moon Studios bought back all rights for the game from them and now act as a true indie.
https://www.youtube.com/watch?v=CzAtYaSYZms
#IndieGames@GameDEV
#Business@GameDEV
Since Take Two sold out Private Division, Moon Studios bought back all rights for the game from them and now act as a true indie.
https://www.youtube.com/watch?v=CzAtYaSYZms
#IndieGames@GameDEV
#Business@GameDEV
YouTube
No Rest for the Wicked - Official Game Overview of The Breach | Wicked Inside Showcase 2
Join us now for an exclusive deep dive into the new content, features and improvements in The Breach Update as well as everything coming next for "No Rest for the Wicked". There are a few surprises along the way!
Let us know what you think!
Buy now:
Steam:…
Let us know what you think!
Buy now:
Steam:…
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Savvy Games Group with Scopely acquires Niantic, Inc. for $3.5 billion.
#Business@GameDEV
#Finance@GameDEV
#MobileGames@GameDEV
#Business@GameDEV
#Finance@GameDEV
#MobileGames@GameDEV
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A bit of inner kitchen of a huge mobile publisher Voodoo:
https://www.youtube.com/watch?v=tvrETccIlN4
#MobileGames@GameDEV
#Business@GameDEV
https://www.youtube.com/watch?v=tvrETccIlN4
#MobileGames@GameDEV
#Business@GameDEV
YouTube
Why Most Games Deserve to Die — And How Voodoo Finds the Ones That Don’t
In this episode, Deconstructor of Fun’s Mishka Katkoff sits down with Thibault de Vésinne-Larüe, VP of Core Gaming at Voodoo, to unpack one of the industry’s most ruthless yet successful publishing machines. How does Voodoo test 2,000 prototypes a year? What…
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Intel now has a horrible credit rating, which affects any possible investments and further financing of their factories and overall production plans.
It's a big issue for consumers: if we will end up with mostly AMD, they will make pricing worse and will not evolve as fast as they did in the era of competition.
#Intel@GameDEV
#Hardware@GameDEV
#Business@GameDEV
It's a big issue for consumers: if we will end up with mostly AMD, they will make pricing worse and will not evolve as fast as they did in the era of competition.
#Intel@GameDEV
#Hardware@GameDEV
#Business@GameDEV
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