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Our favorite #RustLang engine #Bevy reached yet another milestone:

Meet Deferred Rendering, Bevy Asset V2, PCF Shadow Filtering, StandardMaterial Light Transmission, and hundreds of other updates and fixes!

https://bevyengine.org/news/bevy-0-12/ #GameEngines #FOSS #OpenSource
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Meanwhile, Bevy (#RustLang Game Engine) team managed to make virtual geometry similar to Nanite in Unreal Engine 5

Read more about the update: https://bevyengine.org/news/bevy-0-14/

You can also read the full explanation of the feature here: https://jms55.github.io/posts/2024-06-09-virtual-geometry-bevy-0-14/

#GameEngines #Bevy #GameDev #Programming
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