GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Finally, #Unity 6 is officially released — new features are promising, let's hope for the best! 🙂

https://unity.com/blog/unity-6-features-announcement #Unity3D #GameEngines
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GameDev Pulse
Just created a simple color grading shader graph for Godot 4! 💡 It can control color temperature and green tint of the whole image + separately apply additional values for bright and dark areas (if needed). Godot already provides LUT support and color correction…
As promised: here is the project (compatible with Godot 4.3): there are two shaders right now — Mini and Extra.

ColorCorrection Mini

Tune color temperature, brightness, saturation, and green tint of the whole image. With this simple and fast shader you can easily make the game feel colder, warmer, or more dangerous (like on icy mountains, hot volcano, or poisoned swamps respectively).

ColorCorrection Extra

Same as Mini, but with extra sliders to tweak Bright and Dark areas separately, so the results are almost unlimited: you can turn day into night in a few clicks.

https://github.com/ArseniyMirniy/Godot-4-Free-Color-Correction-and-Screen-Effects-Visual-Shader #GodotEngine #Godot4 #GameEngines #Shaders
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