Data Science by ODS.ai 🦜
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First Telegram Data Science channel. Covering all technical and popular staff about anything related to Data Science: AI, Big Data, Machine Learning, Statistics, general Math and the applications of former. To reach editors contact: @malev
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​​How 20th Century Fox uses ML to predict a movie audience

All modern blockbusters seem the same. They have common patterns of more exciting periods following less exciting, rotating emotional moments with action period. It is more about following well-known structure and template to make a well-boxing movie, than about director’s skill. No suprise, that #ML can be used to predict success of the movie by its trailer.

Link: https://cloud.google.com/blog/products/ai-machine-learning/how-20th-century-fox-uses-ml-to-predict-a-movie-audience

#DL #LAindustry #Google
​​Reducing the Need for Labeled Data in Generative Adversarial Networks

How combination of self-supervision and semi-supervision can help learn from partially labeled data.

Link: https://ai.googleblog.com/2019/03/reducing-need-for-labeled-data-in.html

#GAN #DL #Google #supervisedvsunsupervised
​​Google announced the updated YouTube-8M dataset

Updated set now includes a subset with verified 5-s segment level labels, along with the 3rd Large-Scale Video Understanding Challenge and Workshop at #ICCV19.

Link: https://ai.googleblog.com/2019/06/announcing-youtube-8m-segments-dataset.html

#Google #YouTube #CV #DL #Video #dataset
​​XLNet: Generalized Autoregressive Pretraining for Language Understanding

Researchers at Google Brain and Carnegie Mellon introduce #XLNet, a pre-training algorithm for natural language processing systems. It helps NLP models (in this case, based on Transformer-XL) achieve state-of-the-art results in 18 diverse language-understanding tasks including question answering and sentiment analysis.

Article: https://towardsdatascience.com/what-is-xlnet-and-why-it-outperforms-bert-8d8fce710335
ArXiV: https://arxiv.org/pdf/1906.08237.pdf

#Google #GoogleBrain #CMU #NLP #SOTA #DL
​​Using Deep Learning to Inform Differential Diagnoses of Skin Diseases

Deep Learning System (DLS) for quicker and cheaper skin diseases detection. DLS showed accuracy across 26 skin conditions on par with U.S. board-certified dermatologists, when presented with identical information about a patient case (images and metadata). This is an amazing example of how technology can help fight notoriously high medical bills in the USA and make top-level care available and more affordable in all other the world.

Link: https://ai.googleblog.com/2019/09/using-deep-learning-to-inform.html?m=1
ArXiV: https://arxiv.org/abs/1909.05382

#Inception4 #Google
Looks like #google started fighting automatic #captcha recognition systems with adding noise to the images.
Large-Scale Multilingual Speech Recognition with a Streaming End-to-End Model

High-quality #speechrecognition systems require large amounts of dataβ€”yet many languages have little data available. Check out new research into an end-to-end system trained as a single model allowing for real-time multilingual speech recognition.

Link: https://ai.googleblog.com/2019/09/large-scale-multilingual-speech.html

#speech #audio #DL #Google
Simple comic on how #ML works from #Google

Make sure you save the link (or this message) to show it to people without great technical background for it is one of the best and clear explanations there is.

Link: https://cloud.google.com/products/ai/ml-comic-1/

#wheretostart #entrylevel #novice #explainingtochildren
​​πŸ”₯DeepMind’s AlphaStar beats top human players at strategy game StarCraft II

AlphaStar by Google’s DeepMind can now play StarCraft 2 so well that it places in the 99.8 percentile on the European server. In other words, way better than even great human players, achieving performance similar to gods of StarCraft.

Solution basically combines reinforcement learning with a quality-diversity algorithm, which is similar to an evolutionary algorithm.

What’s difficult about StarCraft and how is it different to recent #Go and #Chess AI solutions: even finding winning strategy (StarCraft is famouse to closeness to rock-scissors-paper, not-so-transitive game design, as chess and go), is not enough to win, since the result depends on execution on different macro and micro levels at different timescales.

How that is applicable in real world: basically, it is running logistics, manufacture, research with complex operations and different units.

Why this matters: it brings AI one step closer to running real business.

Blog post: https://deepmind.com/blog/article/AlphaStar-Grandmaster-level-in-StarCraft-II-using-multi-agent-reinforcement-learning
Nature: https://www.nature.com/articles/d41586-019-03298-6
ArXiV: https://arxiv.org/abs/1902.01724
Nontechnical video: https://www.youtube.com/watch?v=6eiErYh_FeY

#Google #GoogleAI #AlphaStar #Starcraft #Deepmind #nature #AlphaZero