Интервью с Сидом Мейером про создание Цивилизации.
#WarStories #Civilization
https://www.youtube.com/watch?v=XwUM33VJRbY&feature=emb_title
#WarStories #Civilization
https://www.youtube.com/watch?v=XwUM33VJRbY&feature=emb_title
YouTube
How Sid Meier Almost Made Civilization a Real-Time Strategy Game | War Stories | Ars Technica
Sid Meier, the creator of the popular Civilization video game series, goes behind the scenes of the development of the franchise's first entry. Sid explains some of the challenges they came across while transitioning the game from real-time to turn-based…
В честь 10-летия Alan Wake команда Ars Technica поговорила с Сэмом Лэйком в рамках War Stories.
#WarStories #AlanWake
https://www.youtube.com/watch?v=AoHkGDu0_Hw
#WarStories #AlanWake
https://www.youtube.com/watch?v=AoHkGDu0_Hw
YouTube
How Alan Wake Was Rebuilt 3 Years Into Development | War Stories | Ars Technica
In conjunction with the 10th anniversary of its release, today Ars Technica is joined by Sam Lake, Creative Director of Remedy Games, to share insights on the development of 2010's influential action thriller Alan Wake. When it came time to follow up on the…
Интервью с Гленом Шофилдом, создателем Dead Space, от Ars Technica.
#ArsTechnica #DeadSpace #warstories
https://www.youtube.com/watch?v=u9rjpTZN_Aw
#ArsTechnica #DeadSpace #warstories
https://www.youtube.com/watch?v=u9rjpTZN_Aw
YouTube
Dead Space Creator Glen Schofield: Extended Interview | Ars Technica
Ars Technica is proud to present our extended interview with Dead Space creator Glen Schofield. Glenn goes into deep detail explaining how an intriguing concept originating during his time at EA Redwood Shores grew into the building the scariest game he could…
Как одно решение изменило Diablo навсегда.
Интервью от Ars Technica с Дэвидом Бревиком про Diablo в рамках серии War Stories.
https://www.youtube.com/watch?v=huPF3Gid7DE&feature=emb_title
#Diablo #WarStories
Интервью от Ars Technica с Дэвидом Бревиком про Diablo в рамках серии War Stories.
https://www.youtube.com/watch?v=huPF3Gid7DE&feature=emb_title
#Diablo #WarStories
YouTube
How One Gameplay Decision Changed Diablo Forever | War Stories | Ars Technica
Today on War Stories, Ars Technica is joined by Diablo lead programmer David Brevik to break down the genesis and development of a PC hack & slash masterpiece. Unbeknownst to some, the original concept for Diablo called for a traditional, turn-based RPG …