Another news is from #NVIDIA camp: they've lost all the patience and making a FOSS library to support #Raytracing on wider range of engines and games!
It's under MIT License and cross-platform. So, very uncommon for NVIDIA, that stands for proprietary solutions.
https://github.com/NVIDIAGameWorks/KickstartRT
It's under MIT License and cross-platform. So, very uncommon for NVIDIA, that stands for proprietary solutions.
https://github.com/NVIDIAGameWorks/KickstartRT
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Dying Light 2 was (in my opinion) the best #Raytracing game: developers never tried to burn players eyes with too many reflections, but instead, took care of shadows, GI, and reflections very carefully. Of course, console versions of the game are much less advanced in this area, so you need an RTX-compatible PC to turn all these features on.
https://www.youtube.com/watch?v=I5sh0FhUF5s
https://www.youtube.com/watch?v=I5sh0FhUF5s
YouTube
Dying Light 2's RTX Features
This video is a paid promotion for Nvidia, where I showcase the numerous raytraced features in Dying Light 2 and the difference they make. And I get chased by parkour zombies.
system used: Ryzen 3700X, Geforce 3080, 32 GB ram
0:00 - Intro
3:50 - DLSS to…
system used: Ryzen 3700X, Geforce 3080, 32 GB ram
0:00 - Intro
3:50 - DLSS to…
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Radeon GPUopen team is working on a better realtime Global Illumination
More details will be explained on SIGGRAPH:
https://twitter.com/GPUOpen/status/1555581376593858561
More details will be explained on SIGGRAPH:
https://twitter.com/GPUOpen/status/1555581376593858561
X (formerly Twitter)
AMD GPUOpen (@GPUOpen) on X
#AMD Advanced #Rendering Research Group will be demonstrating our real-time global illumination research at SIGGRAPH exhibition! #ARR #raytracing (1/2)
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Graphics engineer found that Portal RTX isn't actually limited by Raytracing in general even on Radeon 6000 cards. So, if you guessed that the game's performance is a joke – you were right!
Instead, the game is ridiculously poorly optimized in totally different areas, so it's low performance on any GPU is kinda intentional:
There's a huge ubershader, that somehow makes way too many operations outside Raytracing pipeline. It is either a system-wise driver bug in general or API bug.
https://twitter.com/JirayD/status/1601036292380250112
#RTX #Nvidia #Raytracing #Radeon #GPU
Instead, the game is ridiculously poorly optimized in totally different areas, so it's low performance on any GPU is kinda intentional:
There's a huge ubershader, that somehow makes way too many operations outside Raytracing pipeline. It is either a system-wise driver bug in general or API bug.
https://twitter.com/JirayD/status/1601036292380250112
#RTX #Nvidia #Raytracing #Radeon #GPU
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This is how you can completely ruin the art direction of the game by adding Raytracing mindlessly. The first one is technically correct, but soulless shit.
The original (second image) is exactly how it was intentionally designed (before the recent "update").
#TheWitcher3 #RTX #Raytracing #CDPR
The original (second image) is exactly how it was intentionally designed (before the recent "update").
#TheWitcher3 #RTX #Raytracing #CDPR
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Do you like #RustLang? We do, so here's the thing:
https://github.com/EmbarkStudios/rust-gpu/releases/tag/v0.4.0
#rust #raytracing
https://github.com/EmbarkStudios/rust-gpu/releases/tag/v0.4.0
#rust #raytracing
GitHub
Release rust-gpu v0.4 · EmbarkStudios/rust-gpu
Screenshot from Embark's Creative Playground, which uses rust-gpu and raytracing.
Hi there! It's been long overdue, but it's finally here: the fourth release of rust-gpu! Our project ai...
Hi there! It's been long overdue, but it's finally here: the fourth release of rust-gpu! Our project ai...
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Atomic Heart with #Raytracing looks fantastic!
https://www.youtube.com/watch?v=ah74ys4t3Fs
#RTX #NVIDIA #AtomicHeart
https://www.youtube.com/watch?v=ah74ys4t3Fs
#RTX #NVIDIA #AtomicHeart
YouTube
Atomic Heart | Exclusive 4K GeForce RTX Gameplay Reveal
Atomic Heart launches on February 21, 2023 with performance multiplying NVIDIA DLSS 3. Check out this exclusive gameplay reveal powered by GeForce RTX.
In the mad and sublime utopian world of Atomic Heart, take part in explosive encounters. Adapt your fighting…
In the mad and sublime utopian world of Atomic Heart, take part in explosive encounters. Adapt your fighting…
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GameDev Pulse
Are game developers good at optimizing their games? Certainly, not: a new comparison between #NVIDIA and #RADEON shows how bad any 8GB cards perform these days... https://www.youtube.com/watch?v=Rh7kFgHe21k
But even so, full #PathTracing in games like Cyberpunk 2077 is impressive achievement and we may value this type of rendering a few years later, but for now, don't even try it without 4080 or 4090 on your desktop:
https://www.youtube.com/watch?v=I-ORt8313Og
#Raytracing #NVIDIA #Rendering
https://www.youtube.com/watch?v=I-ORt8313Og
#Raytracing #NVIDIA #Rendering
YouTube
Cyberpunk 2077 Ray Tracing: Overdrive Technology Preview on RTX 4090
Path tracing on a triple-A videogame? On THE triple-A videogame? Cyberpunk 2077 already pushed visual boundaries with its psycho ray tracing mode, but the RT Overdrive upgrade takes lighting to the next level. So how does the Technology Preview compare to…
NVIDIA Remix is now MIT: you need to use an RTX card to run it, but games can be exported to be compatible with Radeon and Intel. Remix can be used to turn old DX8/9 games into modern formats of rendering.
VIDEO: https://www.youtube.com/watch?v=Gr6VOrKiXwU
ARTICLE: https://www.nvidia.com/en-us/geforce/news/rtx-remix-runtime-open-source-download/
GITHUB: https://github.com/NVIDIAGameWorks/rtx-remix
#NVIDIA #RTX #Raytracing #Retrogames
VIDEO: https://www.youtube.com/watch?v=Gr6VOrKiXwU
ARTICLE: https://www.nvidia.com/en-us/geforce/news/rtx-remix-runtime-open-source-download/
GITHUB: https://github.com/NVIDIAGameWorks/rtx-remix
#NVIDIA #RTX #Raytracing #Retrogames
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