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#GodotEngine
team discuss
#WebRTC
https://godotengine.org/article/godot-webrtc-report2
Godot Engine
WebRTC
support, progress report #2
Godot's
WebRTC
interface is getting STUN/TURN support, and now allows you to create multiple reliable or unreliable data channels.
WebRTC
GDNative support for non-HTML5 platforms can now works as a drop-in library without any extra configuration. Some hints…