Meet Industria 2: the original game was memorable due to very nice #ArtDirection and horrible performance (due to their shadows implementation).
It was created with Unreal Engine 4 by a tiny team and they only used Blueprints with ZERO LINES of C++
Let's see if they gonna make a better game this time!
https://www.youtube.com/watch?v=wvqUmVEtk4U #IndieGames #Blueprints
It was created with Unreal Engine 4 by a tiny team and they only used Blueprints with ZERO LINES of C++
Let's see if they gonna make a better game this time!
https://www.youtube.com/watch?v=wvqUmVEtk4U #IndieGames #Blueprints
YouTube
INDUSTRIA 2 | Announcement Trailer
INDUSTRIA 2 is a narrative FPS adventure about a woman stranded in a parallel dimension. Explore, scavenge and fight your way through a mysterious boreal landscape consumed by an ever-hungry artificial intelligence to find a way home.
Wishlist now!
Steam:…
Wishlist now!
Steam:…
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Are you a fan of #RetroGames aesthetic and #GodotEngine? Say no more: here's the perfect collection of #Shaders for you!
https://github.com/Zorochase/ultimate-retro-shader-collection #Godot4 #ArtDirection
https://github.com/Zorochase/ultimate-retro-shader-collection #Godot4 #ArtDirection
GitHub
GitHub - Zorochase/ultimate-retro-shader-collection: Shaders bringing 5th-gen console aesthetics to Godot 4.
Shaders bringing 5th-gen console aesthetics to Godot 4. - Zorochase/ultimate-retro-shader-collection
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KNSB Tower in Sofia vs City 17 Citadel. Viktor Antonov (the art director of Half-Life 2 and Dishonored) grew up in Sofia. This is why there are so many signs in Bulgarian (even in Half-Life Alyx).
#Valve #ArtDirection
#Valve #ArtDirection
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GameDev Pulse
The most ambitious #Animation series of the year (6 episodes are out) and you may've not even noticed it: https://www.youtube.com/watch?v=NWQH8cMpWTU
Surprisingly, Scavengers Reign wasn't created in 2023: originally, it was a short film, available on YouTube.
And before that it was a series of works and ideas by Jean "Moebius" Giraud. He worked on Fifth Element, The Abyss, Dune, and other movies, but has his own artictic universe. I'll add his art in our chat!
Based on Moebius works, Joseph Bennett and Charles Huettner created the original Scavengers in 2017:
https://www.youtube.com/watch?v=1TRzemJbUsw #ArtDirection #2DArt #Animations
And before that it was a series of works and ideas by Jean "Moebius" Giraud. He worked on Fifth Element, The Abyss, Dune, and other movies, but has his own artictic universe. I'll add his art in our chat!
Based on Moebius works, Joseph Bennett and Charles Huettner created the original Scavengers in 2017:
https://www.youtube.com/watch?v=1TRzemJbUsw #ArtDirection #2DArt #Animations
YouTube
Scavengers
WRITTEN & DIRECTED BY
Joseph Bennett
Charles Huettner
EXECUTIVE PRODUCERS
Matt Harrigan
Dave Newberg
ANIMATION
Joseph Bennett
Charles Huettner
Caleb Wood
Nelson Boles
Jonathan Djob Nkondo
Sean Buckelew
BACKGROUND ART
Charles Huettner
Joseph Bennett
SOUND…
Joseph Bennett
Charles Huettner
EXECUTIVE PRODUCERS
Matt Harrigan
Dave Newberg
ANIMATION
Joseph Bennett
Charles Huettner
Caleb Wood
Nelson Boles
Jonathan Djob Nkondo
Sean Buckelew
BACKGROUND ART
Charles Huettner
Joseph Bennett
SOUND…
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Game UI database has been upgraded to provide better search tools, video support, color analysis tools, and more. And it's still free!
https://www.gameuidatabase.com #UIUX #Free #GameArt #ColorTheory #ArtDirection
https://www.gameuidatabase.com #UIUX #Free #GameArt #ColorTheory #ArtDirection
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Yet again #ArtDirection wins over "realism" and "good graphics": the game looks dated and it looks AWESOME! Meanwhile SW Outlaws has exceptional RTGI and it looks forgettable.
https://www.youtube.com/watch?v=HEF52lOzNXo
https://www.youtube.com/watch?v=HEF52lOzNXo
YouTube
Warhammer 40K Space Marine 2 is a triumph & publishers should make more games like this (Review)
PATREON: http://www.patreon.com/yongyea
TWITTER: http://www.twitter.com/yongyea
INSTAGRAM: http://www.instagram.com/yong_yea
TIKTOK: http://www.tiktok.com/@yongyea
TOP PATRONS
[BIG BOSS]
- Devon B
[BOSS]
- Gerardo Andrade
- Michael Redmond
- Phil
[PRETTY…
TWITTER: http://www.twitter.com/yongyea
INSTAGRAM: http://www.instagram.com/yong_yea
TIKTOK: http://www.tiktok.com/@yongyea
TOP PATRONS
[BIG BOSS]
- Devon B
[BOSS]
- Gerardo Andrade
- Michael Redmond
- Phil
[PRETTY…
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How did we get here from this? We need better industrial design, better software design, and better games too — not realistic, but artistic intent. Even for an indie game, don't accept mediocrity, embrace challenges, make it look better in UI, materials, shapes, lights, even movements.
#ArtDirection #Design
#ArtDirection #Design
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Yes: the original Pacific Rim is worth watching for anyone who wish to craft own visual language and artistic vision, even if it seems that this topic (giant robots and monsters in PR case) is already done in all possible shapes and colors!
https://www.youtube.com/watch?v=cHKzczqtGhs
#ArtDirection@GameDEV
https://www.youtube.com/watch?v=cHKzczqtGhs
#ArtDirection@GameDEV
YouTube
Why did Pacific Rim Look SO Realistic?
🔥Play War Thunder for FREE and get a massive bonus pack! PC, PlayStation and Xbox — https://wtplay.link/cgy
💥 WT Mobile — https://wtm.game/cgywtm
—-------------------------------------------------------------------------------------------------------…
💥 WT Mobile — https://wtm.game/cgywtm
—-------------------------------------------------------------------------------------------------------…
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A nice explanation of the creative process by Mortal Rite developers!
#GameDesign@GameDEV
#ArtDirection@GameDEV
#GameDesign@GameDEV
#ArtDirection@GameDEV
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A nice essay on Anime Art Direction:
https://www.youtube.com/watch?v=sZDb3OSBylg
#Anime@GameDEV
#ArtDirection@GameDEV
https://www.youtube.com/watch?v=sZDb3OSBylg
#Anime@GameDEV
#ArtDirection@GameDEV
YouTube
Why Is Anime So... Weird?
Anime has a lot of things it does differently than other animation, and that can be off-putting to people watching it for the first time.
Things like: Why is anime Hair so Weird? Why is the lip sync bad? Why is time weird in anime?
Here I give some reasons…
Things like: Why is anime Hair so Weird? Why is the lip sync bad? Why is time weird in anime?
Here I give some reasons…
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