A nice overview of the new Call of Duty level design (and why it obviously sucks):
It seems like they've had different departments making changes to both levels, movement, and gunplay without truly talking to each other!
https://www.youtube.com/watch?v=8m2wn2w3Yyk
#LevelDesign@GameDEV
#GameDesign@GameDEV
It seems like they've had different departments making changes to both levels, movement, and gunplay without truly talking to each other!
https://www.youtube.com/watch?v=8m2wn2w3Yyk
#LevelDesign@GameDEV
#GameDesign@GameDEV
YouTube
Game Dev Reveals Why Black Ops 6 Maps Feel Bad to Play
Using my Game Dev education to analyze these black ops 6 maps today. Are they all that bad, or do we just say that to cope with our diminishing cod skills? rip 🗣️
If you liked this video, check out the new one featured Black Ops 2 Maps - https://www.you…
If you liked this video, check out the new one featured Black Ops 2 Maps - https://www.you…
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Yes, please: GMTK explains why movement can be amazing and perfect movement isn't the same for any game and context:
https://www.youtube.com/watch?v=rlmVxrq-3Go
#GameDesign@GameDEV
https://www.youtube.com/watch?v=rlmVxrq-3Go
#GameDesign@GameDEV
YouTube
How to Turn Movement into a Game Mechanic
🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴
I love games that make movement into a primary game mechanic. From the parkour thrills of Mirror's Edge to chaining moves in Mario Odyssey to dive-bombing in…
I love games that make movement into a primary game mechanic. From the parkour thrills of Mirror's Edge to chaining moves in Mario Odyssey to dive-bombing in…
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There are nice little details I didn't know about how they pulled off Mirrors Edge in 2008:
https://www.youtube.com/watch?v=M8IYmXLRVSc
#Rendering@GameDEV
#GameDesign@GameDEV
https://www.youtube.com/watch?v=M8IYmXLRVSc
#Rendering@GameDEV
#GameDesign@GameDEV
YouTube
First Person Games still don't look this good 8K Gaming!
Mirror's Edge in 8K looks better than a LOT of new games, this is crazy. DICE did an excellent job with the art style and movement. Let's dive in and take a look! Leave a LIKE and a comment, thanks for watching.
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Finally, an essay on insanely realistic tactical shooters and how to fix them!
https://www.youtube.com/watch?v=cRki6N9zYR0
#FPS@GameDEV
#GameDesign@GameDEV
https://www.youtube.com/watch?v=cRki6N9zYR0
#FPS@GameDEV
#GameDesign@GameDEV
YouTube
How to FIX The Biggest Problem Every Realistic Shooter Has
Buy Squad at a 30% discount using my link: https://www.bit.ly/3RT9g9K
Discount code: slorgs30
The humble line is the unsung hero of the incredible teamplay in War of Rights, and every other realistic first person shooter should be taking notes.
All music…
Discount code: slorgs30
The humble line is the unsung hero of the incredible teamplay in War of Rights, and every other realistic first person shooter should be taking notes.
All music…
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Death Stranding 2 features significantly more challenges, including natural disasters and harsh weather conditions. And I like what I see here ⭐
#DeathStranding@GameDEV
#GameDesign@GameDEV
#DeathStranding@GameDEV
#GameDesign@GameDEV
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Yet another game you never heard of, but it's somehow influential or can be if we all watch this play through:
https://www.youtube.com/watch?v=7OWSIPmmiqk
#GameDesign@GameDEV
#Bethesda@GameDEV
#RetroGames@GameDEV
https://www.youtube.com/watch?v=7OWSIPmmiqk
#GameDesign@GameDEV
#Bethesda@GameDEV
#RetroGames@GameDEV
YouTube
Remember WET?
Bethesda at its peak performance
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Fallout 3 The Pitt is a PSYCHOPATHIC Joyride…
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Fallout 3 The Pitt is a PSYCHOPATHIC Joyride…
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Expedition 33 is doing great on Steam — the first game of the studio, founded by ex-Ubisoft staff, reached almost 52 000 concurrent players on Steam and very positive reviews.
People praise the story and characters, but also mentioned a well-balanced combat system, combining turn-based and QTE features.
#Steam@GameDEV
#GameDesign@GameDEV
People praise the story and characters, but also mentioned a well-balanced combat system, combining turn-based and QTE features.
#Steam@GameDEV
#GameDesign@GameDEV
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