#NoCode movement is getting more and more noticeable. MANU Video Game Maker is now "coming soon":
https://www.youtube.com/watch?v=crT_sbdnisk
https://www.youtube.com/watch?v=crT_sbdnisk
YouTube
What is MANU Video Game Maker?
😉 The first rule of the club: TELL EVERYONE, THAT MANU IS COMING SOON! The new lightweight no-coding game engine, that is as simple as possible. Here is a brief example of game mechanics, that can be implemented in minutes.
📯 MANU will be available for the…
📯 MANU will be available for the…
#Artomatix joins #Unity, bringing #AI-assisted artistry to material creation workflows - Unity Technologies Blog
https://blogs.unity3d.com/2020/03/10/artomatix-joins-unity-bringing-ai-assisted-artistry-to-material-creation-workflows/
https://blogs.unity3d.com/2020/03/10/artomatix-joins-unity-bringing-ai-assisted-artistry-to-material-creation-workflows/
Unity Blog
Artomatix joins Unity, bringing AI-assisted artistry to material creation workflows | Unity Blog
Advances in technology and the elevated expectations of today’s consumers continue to propel the demand for next-level content. The considerable cost of producing high-quality, ultra-realistic artwork at a faster rate is a harsh reality for creators across…
#NoCode #gamedev getting bigger and bigger every day! Would you like to make simple games without coding?
https://youtu.be/zJWjgDIP4t8
https://youtu.be/zJWjgDIP4t8
YouTube
No Code 🚀 Rocket AI solving Labyrinth Puzzle – MANU Video Game Maker
🚀 This Rocket can get through labyrinths and you don't need a single line of code to make it. Place objects and triggers, animate them and enjoy! 🔥 What will...
#Vulkan API Now Supports #RayTracing and That's Great News: actually, this is the one and only cross-platform solution, that supports Ray Tracing (unlike DX12 and Metal)
https://gizmodo.com/vulkan-api-now-supports-ray-tracing-and-thats-great-new-1842382718
https://gizmodo.com/vulkan-api-now-supports-ray-tracing-and-thats-great-new-1842382718
Gizmodo
Vulkan API Now Supports Ray Tracing and That's Great News If You Game
Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers like Sony and Microsoft seem to be adopting into their next…
📝 This post is great to pin and share, cause here is the biggest list of assets for your 3D game:
#Assets #Files #Textures
⮕ VECTORS:
https://publicdomainvectors.org/
⮕TEXTURES:
https://texture.ninja/
http://textures.one/
https://3dtextures.me/
https://texturehaven.com/textures/
https://www.plaintextures.com/
https://cc0textures.com/
https://cloud.blender.org/p/textures/
https://www.textures.com/
https://www.textureking.com/
https://gamestextures.com/en/
http://texturelib.com/
https://virtualshade.tumblr.com/
⮕ MORE TEXTURES:
https://cgbookcase.com/textures/
https://3dtextures.me/
https://freepbr.com/
https://3d-wolf.com/products/materials.html
⮕ HDRI:
https://hdrihaven.com/hdris/
http://www.hdrlabs.com/sibl/archive.html/
https://www.hdri-hub.com/
https://www.textures.com/browse/hdr-spheres/114552/
https://hdrmaps.com/freebies
https://texturify.com/category/environment-panoramas.html
⮕ Stock Pictures:
https://www.pexels.com/
https://unsplash.com/
https://www.kisspng.com/
https://pixabay.com/
⮕ SOME MORE SHIT:
https://quixel.com/bridge
https://cloud.blender.org/libraries
https://blendswap.com/
https://poliigon.com
https://opengameart.org/
#Assets #Files #Textures
⮕ VECTORS:
https://publicdomainvectors.org/
⮕TEXTURES:
https://texture.ninja/
http://textures.one/
https://3dtextures.me/
https://texturehaven.com/textures/
https://www.plaintextures.com/
https://cc0textures.com/
https://cloud.blender.org/p/textures/
https://www.textures.com/
https://www.textureking.com/
https://gamestextures.com/en/
http://texturelib.com/
https://virtualshade.tumblr.com/
⮕ MORE TEXTURES:
https://cgbookcase.com/textures/
https://3dtextures.me/
https://freepbr.com/
https://3d-wolf.com/products/materials.html
⮕ HDRI:
https://hdrihaven.com/hdris/
http://www.hdrlabs.com/sibl/archive.html/
https://www.hdri-hub.com/
https://www.textures.com/browse/hdr-spheres/114552/
https://hdrmaps.com/freebies
https://texturify.com/category/environment-panoramas.html
⮕ Stock Pictures:
https://www.pexels.com/
https://unsplash.com/
https://www.kisspng.com/
https://pixabay.com/
⮕ SOME MORE SHIT:
https://quixel.com/bridge
https://cloud.blender.org/libraries
https://blendswap.com/
https://poliigon.com
https://opengameart.org/
publicdomainvectors.org
Public domain vectors | Download free vector clip art and images free for commercial use. | Public domain vectors
Download vector files and SVG graphics free of copyright. Use our images for unlimited commercial purpose without asking permission.
#Microsoft Announces #DirectX 12 Ultimate: A New Standard for Next-Gen Games, Supported by GeForce #RTX
https://www.nvidia.com/en-us/geforce/news/geforce-rtx-ready-for-directx-12-ultimate/
https://www.nvidia.com/en-us/geforce/news/geforce-rtx-ready-for-directx-12-ultimate/
Nvidia
Microsoft Announces DirectX 12 Ultimate: A New Standard for Next-Gen Games, Supported by GeForce RTX
Ray Tracing, Mesh Shading, Sampler Feedback and Variable Rate Shading, features supported since 2018 on GeForce RTX graphics cards, coming to Microsoft’s DirectX 12 Ultimate API, their new standard for next-gen games.
#Kenney 10 year anniversary: get tons of game assets for #Free
https://itch.io/s/29028/kenney-10-year-anniversary?fbclid=IwAR1NElbwmdSremhDCpz4RTbHtFNEfrMM-pP0i62IBC0eaH0LjT4gfRokKAg
https://itch.io/s/29028/kenney-10-year-anniversary?fbclid=IwAR1NElbwmdSremhDCpz4RTbHtFNEfrMM-pP0i62IBC0eaH0LjT4gfRokKAg
itch.io
Kenney 10 year anniversary
A sale by Kenney, 100% off Kenney Game Assets 1, Kenney Game Assets 2, Kenney Game Assets 3
#NoCode games can be much more than hyper-casual if you are using proper assets for it! Here's the example of MANU Video Game Maker render with some imported models from Sketchfab:
https://www.youtube.com/watch?v=1yZkcwPp57Y
https://www.youtube.com/watch?v=1yZkcwPp57Y
YouTube
MANU Video Game Maker | Sketchfab Models
Q: What file formats can you use in MANU?
A: MANU supports FBX, DAE, and OBJ as 3D-models, WAV, OGG and MP3 as sound files, JPEG and PNG as texture maps. So, you are free to use a lot of common files to make your games!
On this video:
– Retro Vending Machine…
A: MANU supports FBX, DAE, and OBJ as 3D-models, WAV, OGG and MP3 as sound files, JPEG and PNG as texture maps. So, you are free to use a lot of common files to make your games!
On this video:
– Retro Vending Machine…