They really did it: Ubisoft founded a secondary company and Tencent bought 25% of its shares for €1.16B. The idea behind the company is that it now owns Assassin’s Creed, Far Cry, Tom Clancy’s Rainbow Six, and some other IPs.
This sounds slightly odd, since the new company worth more than 4 Billion, while the Ubisoft itself is around 2 Billion.
#Ubisoft@GameDEV
#Tencent@GameDEV
This sounds slightly odd, since the new company worth more than 4 Billion, while the Ubisoft itself is around 2 Billion.
#Ubisoft@GameDEV
#Tencent@GameDEV
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Ubisoft shared hundreds of artworks from AC Shadows: concept arts, 3D models, materials and shaders, hair, clothing — like a free artbook that may help you to boost your game's visuals.
https://magazine.artstation.com/2025/03/ubisoft-assassins-creed-shadows-art-blast/
#AssassinsCreed@GameDEV
#Ubisoft@GameDEV
#ConceptArt@GameDEV
https://magazine.artstation.com/2025/03/ubisoft-assassins-creed-shadows-art-blast/
#AssassinsCreed@GameDEV
#Ubisoft@GameDEV
#ConceptArt@GameDEV
ArtStation Magazine
Ubisoft Assassin’s Creed Shadows Art Blast
Discover the Art of Assassin's Creed Shadows posts on ArtStation
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Meanwhile, Ubisoft censored the topless priestesses in Far Cry 4 with the new patch. The patch is generally good and fixes a lot of bugs, but ladies were lore-accurate, since it was a part of their beliefs.
Oh, and they broke fan-mods installer + added at least 10 new bugs that people noticed in the first couple of hours.
UPD: The changes were rolled back and appeared to be a mistake — the censored version was for Japan only.
#Ubisoft@GameDEV
#FarCry@GameDEV
#WTF@GameDEV
Oh, and they broke fan-mods installer + added at least 10 new bugs that people noticed in the first couple of hours.
UPD: The changes were rolled back and appeared to be a mistake — the censored version was for Japan only.
#Ubisoft@GameDEV
#FarCry@GameDEV
#WTF@GameDEV
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Ubisoft’s Colorblind Simulation Tool, Chroma, Now Available For Public Use
https://news.ubisoft.com/en-gb/article/72j7U131efodyDK64WTJua
Before that, EA has done a similar thing with their patents and technologies for accessibility.
#Ubisoft@GameDEV
https://news.ubisoft.com/en-gb/article/72j7U131efodyDK64WTJua
Before that, EA has done a similar thing with their patents and technologies for accessibility.
#Ubisoft@GameDEV
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Ubisoft unironically announced a mobile blockchain game in mid 2025. And it's not April fools!
#Ubisoft@GameDEV
#NFT@GameDEV
#WTF@GameDEV
#Ubisoft@GameDEV
#NFT@GameDEV
#WTF@GameDEV
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There's a free demo now on compatible platforms, so if you ever wanted to try it out — https://store.steampowered.com/app/2842040/Star_Wars_Outlaws/
#Ubisoft@GameDEV
#StarWars@GameDEV
#Ubisoft@GameDEV
#StarWars@GameDEV
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Ubisoft created a tool to make 3D avatars from a single image: MoSAR. It will benefit from artistic polishing but allows skipping a lot of work.
#Ubisoft@GameDEV
#Animation@GameDEV
#Ubisoft@GameDEV
#Animation@GameDEV
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Yet another Anvil Engine talk:
https://youtu.be/CcYq18bkvyU
#Ubisoft@GameDEV
#GameEngines@GameDEV
#Rendering@GameDEV
https://youtu.be/CcYq18bkvyU
#Ubisoft@GameDEV
#GameEngines@GameDEV
#Rendering@GameDEV
YouTube
REAC 2025 Anvil Rendering Architecture.
In this talk, we’ll present Anvil’s evolution into a centralized engine within a monorepo, powering multiple productions in a unified codebase. This structure introduces technical and organizational challenges, including modularization, shader complexity…
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I'm curious when Ubisoft will start selling Snowdrop and Anvil to third parties...
https://www.youtube.com/watch?v=1jFC7d7LiJg
#GameEngine@GameDEV
#Ubisoft@GameDEV
https://www.youtube.com/watch?v=1jFC7d7LiJg
#GameEngine@GameDEV
#Ubisoft@GameDEV
YouTube
Evolution of the Snowdrop Game Engine
The Snowdrop game engine is a cornerstone of developing games here at Massive Entertainment and at Ubisoft. From the life-like cities in Tom Clancy’s The Division to the lush wilderness in Avatar: Frontiers of Pandora and the galaxy of Star Wars Outlaws –…
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An interesting take on SBMM:
https://www.youtube.com/watch?v=dW_uLr2HGNk
#Ubisoft@GameDEV
#Multiplayer@GameDEV
https://www.youtube.com/watch?v=dW_uLr2HGNk
#Ubisoft@GameDEV
#Multiplayer@GameDEV
YouTube
XDefiant: The Industry's Unlearned Lessons
XDefiant's collapse was an echo of past industry blunders, old familiar problems. In this video, we'll explore what went wrong and I'll reveal for the first time how Microsoft walked away from Vanguard: Saga of Heroes after facing some of the same issues.
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For twenty years, I have harboured a secret. That Myst IV is my favorite part of the whole series!
https://www.youtube.com/watch?v=BhsIIMtIeXE
#Ubisoft@GameDEV
#Quests@GameDEV
https://www.youtube.com/watch?v=BhsIIMtIeXE
#Ubisoft@GameDEV
#Quests@GameDEV
YouTube
Myst IV: Revelation - Intro
Transcript:
"For twenty years, I have harbored a secret. People talk about my sons, and the evil things they did, but still I remain strangely mute. I do not discuss my own actions that day - or the rage I felt when I burned the two linking books that had…
"For twenty years, I have harbored a secret. People talk about my sons, and the evil things they did, but still I remain strangely mute. I do not discuss my own actions that day - or the rage I felt when I burned the two linking books that had…
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