Oh, you dirty bastards 😅
https://www.youtube.com/watch?v=ClRH5HruUEQ
#Physics@GameDEV
#Tutorials@GameDEV
#GodotEngine@GameDEV
https://www.youtube.com/watch?v=ClRH5HruUEQ
#Physics@GameDEV
#Tutorials@GameDEV
#GodotEngine@GameDEV
YouTube
Godot Gets Jiggle Physics
With the recent feature packed release of Godot 4.4 several new features were added to the popular open source game engine. Today we look at one of those new features... "Jiggle Physics". In this video/tutorial we will show you how easy it is to setup jiggle…
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Yay, let's destroy something, my dear fans of Chaos!
https://www.youtube.com/watch?v=1DK46of-Syg
#UnrealEngine@GameDEV
#Physics@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=1DK46of-Syg
#UnrealEngine@GameDEV
#Physics@GameDEV
#Tutorials@GameDEV
YouTube
#UE5 Series: Chaos Destruction | Complete Guide Part 1
- You can support this channel via https://www.patreon.com/sarkamari
- Check out my Unreal Engine playlist for more videos like this one: https://www.youtube.com/playlist?list=PLbvsJz5ZcmxF9fclMrFPfdRA77crIZAUs
- You can access our online shop via: https…
- Check out my Unreal Engine playlist for more videos like this one: https://www.youtube.com/playlist?list=PLbvsJz5ZcmxF9fclMrFPfdRA77crIZAUs
- You can access our online shop via: https…
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Oddly enough, NVIDIA decided they need some good news too and finally open sourced the GPU kernel for Physx.
For a few years their physics library was open source in general, but was able to run on a CPU if NVIDIA GPU wasn't found. Now it's in the past and 3rd party GPUs may become compatible.
They also messed up with RTX 50, which is on a hardware level unable to run 32-bit Physx in old games. It may be fixed by some software tricks now.
#NVIDIA@GameDEV
#Physics@GameDEV
#FOSS@GameDEV
For a few years their physics library was open source in general, but was able to run on a CPU if NVIDIA GPU wasn't found. Now it's in the past and 3rd party GPUs may become compatible.
They also messed up with RTX 50, which is on a hardware level unable to run 32-bit Physx in old games. It may be fixed by some software tricks now.
#NVIDIA@GameDEV
#Physics@GameDEV
#FOSS@GameDEV
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Galaxy Simulator with per-pixel physics
https://github.com/NarcisCalin/Galaxy-Engine
#Physics@GameDEV
https://github.com/NarcisCalin/Galaxy-Engine
#Physics@GameDEV
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The default VehicleBody3D in Godot has sliding issues, but this fella fixed them
#GodotEngine@GameDEV
#Physics@GameDEV
#GodotEngine@GameDEV
#Physics@GameDEV
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A very handy plugin for animations in Blender:
https://www.youtube.com/watch?v=S-itfgj37GE
#Blender@GameDEV
#Physics@GameDEV
#Animation@GameDEV
https://www.youtube.com/watch?v=S-itfgj37GE
#Blender@GameDEV
#Physics@GameDEV
#Animation@GameDEV
YouTube
Wiggle Bones 2 Blender addon and how to use it
https://github.com/shteeve3d/blender-wiggle-2
🔗Links
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🔗Links
Patreon: https://www.patreon.com/joeycarlino
Discord Server: https://discord.gg/dvmAZdwf5e
Gumroad Shop: https://gumroad.com/joeycarlino?a=844339507
Blender Market Shop: https://blendermarket.com/crea…
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Parkour! Parkour!!!
https://www.youtube.com/watch?v=16MkStKYmJE
#Parkour@GameDEV
#GameDesign@GameDEV
#Physics@GameDEV
https://www.youtube.com/watch?v=16MkStKYmJE
#Parkour@GameDEV
#GameDesign@GameDEV
#Physics@GameDEV
YouTube
You can double jump in Mirror's Edge. Here's how (and why)
man tries to flip but fails to hit the ground every time... tragic
Merch!!: https://epicswag.nl
Patreon: https://patreon.com/zweek
Twitch: https://twitch.tv/zweek
Bluesky: https://zweek.bsky.social
Music used (in order of appearance):
The Concept of Love…
Merch!!: https://epicswag.nl
Patreon: https://patreon.com/zweek
Twitch: https://twitch.tv/zweek
Bluesky: https://zweek.bsky.social
Music used (in order of appearance):
The Concept of Love…
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