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As noted in Unity's latest 10-K filing, the company employed a total of 4,987 full-time workers across 34 offices in 17 countries as of December 31, 2024.

⚠️ By contrast, the company previously employed 6,746 full-time staffers across 57 offices in 19 countries as of December 31, 2023.

‼️ It means Unity has cut ties with precisely 1,761 full-time staff members over the past 12 months and closed 23 offices in the process.

Before counting people who were fired in addition a couple of weeks ago in 2025. (Alex Rehm)

#Unity@GameDEV
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Just in case anyone needed this to prototype their Unity game: Free Lowpoly Asset Bundle!

(Unity Store / Fab)

#Unity@GameDEV
#GameAssets@GameDEV
#Free@GameDEV
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Folks, I have a mobile publisher who is interested in a wide range of hybrid casual and casual games. Preferably Unity.

They can help with user acquisition, creatives and playables production, Amazon publishing, and more. Usually with a revenue share model, but deals are flexible and personal.

You can fill the form on a website 🙂 and share the post with friends if they are looking for a partner to scale their mobile games!

#Unity@GameDEV
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Startup is offering non-intrusive Unity ads built into games 🤔

#AD@GameDEV
#WTF@GameDEV
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Unity is making one step forward and two steps back: making ALL PROJECTS cloud is the dumbest idea ever.

#Unity@GameDEV
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GameDev Pulse
Unity is making one step forward and two steps back: making ALL PROJECTS cloud is the dumbest idea ever. #Unity@GameDEV
Unity silently rolled-back the change, local projects are supported again (for now). They haven't explained the initial change, nor the fix. But looks like it was a dirty trick that didn't work out and they gave up.

#Unity@GameDEV
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