GameDev Pulse
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Initial sales of Star Wars Outlaws were significantly lower than Jedi Survivor and only slightly better than Avatar Frontiers of Pandora.

Investors expected way more from a well-known franchise and Ubisoft market cap fell under 2 billion.

🤔 What's the problem?

The game brings nothing new to the table nor anything "good old" as a fan service product — it's exceptionally bland and safe up to the point where it's barely a Star Wars game.

#Ubisoft #Business #Finance
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According to several sources, #Tencent wants to buy #Ubisoft for the second time. The last time their shares were $100, now about ten times less...

#Finance #Business
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2024 was a tough year for Don't Nod:

First, Banishers: Ghosts of New Eden and Jusant sold poorly despite fairly good critics and players reception. And then Don't Nod delayed Lost Records: Bloom and Rage and tried to focus more on Life is Strange: Double Exposure.

Because of that their market cap fallen drastically (losing 70% of the value over the year). Now they requested Euronext to suspend shares trading fully until further notice. What is going to be in the upcoming press release is unclear, but it sounds off.

Their current market capitalization is at 19.55M Eur., which is lower than the budget of their typical game. Since 2018 they lost 93% of value, falling from 32 Eur. per share to just 1.5 and now fully suspended.

#Finance #Business #Europe
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GameDev Pulse
Kind reminder that you don't have to buy commercial grade assets for games and 3D, there are many websites with CC0 assets! Website of the day: https://polyhaven.com/ — 379 models, over 500 materials, and tons of HDRi backgrounds. Absolutely free, no strings…
Your Unreal Engine assets are a time bomb and you don't own them.

Just to clarify: here's how Free FAB asset looks like, after it's no longer free. You can only claim it for your tier (Personal or Pro). The majority of you are at Personal tier and can only claim it, not the higher one.

Then after the item is no longer free and in case you get income OR FUNDING that will exceed your tier to the Pro one, you owe Fab $350 for this asset alone. And potentially thousands upon thousands for all their so-called "Free Assets".

It's a huge time bomb that is currently planted in thousands of indie games and will screw them up in the next couple of years.

#Finance@GameDEV
#GameAssets@GameDEV
#EpicGames@GameDEV
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GameDev Pulse
Corinne Busche, the director of Dragon Age The Veilguard leaves BioWare. #DragonAge@GameDEV
Dragon Age The Veilguard has been a failure, now it's official: EA announced that only 1.5 million people played the game, which is twice lower than expected.

⚠️ And those ARE NOT SALES: the game has been in several subscription offers.

EA Sports FC 25 is also not doing great. Altogether those games caused worse than expected financial results for the last quarter of 2024:

Press Release

#DragonAge@GameDEV
#EA@GameDEV
#Finance@GameDEV
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NVIDIA lost almost 600B in a single day after Chinese DeepSeek startup proved that AI can be way more efficient and doesn't require such a growth in compute power.

It's the highest ever loss of stock prices in history. The company is no longer on the first place, so Apple is leading again.

#NVIDIA@GameDEV
#Finance@GameDEV
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Savvy Games Group with Scopely acquires Niantic, Inc. for $3.5 billion.

#Business@GameDEV
#Finance@GameDEV
#MobileGames@GameDEV
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The ongoing AI bubble is already bigger than the dotcom bubble in the late 90s. And it will pop, it's unavoidable.

#Finance@GameDEV
#AI@GameDEV
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Who would've guessed
(Everyone)

#AI@GameDEV
#Finance@GameDEV
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One of the biggest investors in the game industry shared his thoughts about red flags while pitching:

1. No Sound Validation Of A Problem And Market Potential: A common mistake founders make is rushing to present their solution without clearly defining the problem first.

2. Fuzzy Financials And Unrealistic Projections: Even with a compelling vision, inadequate financial planning is a deal-breaker. A seed deck showing wild projections with no clear path to get there doesn't induce trust.

3. Founding Team With No Skin In The Game And Little Expertise: Investors aren't just hunting for ideas; they are searching for people. If founders aren't investing their own money or time into their business, it raises serious concerns about commitment. A team still working other full-time jobs while pitching their startup sends a clear signal: They aren’t all-in. Investors are more likely to back founders who eat, sleep and breathe their startup.

4. Cluttered, Overloaded Deck: Overwhelming investors with too much information is another common pitfall. Slides with a wall of dense text, complex charts or excessive jargon almost immediately lose interest, no matter how good the product is. A pitch deck is a high-level overview, not an exhaustive document.

5. Early Equity Dilution And Governance Gaps: Excessive early equity distribution creates multiple problems that compound over time. When founders give away too much ownership to early hires, advisors or friends, they risk two critical failures:

https://www.forbes.com/councils/forbesbusinesscouncil/2025/08/21/5-seed-deck-red-flags-that-can-make-investors-say-no-thanks/
#Business@GameDEV
#Finance@GameDEV
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