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#NVIDIA announced DLSS 3.5 that will also work on RTX 20 and 30 series graphics. The new feature is AI "Ray Reconstruction" that will replace traditional denoiser in Raytraced pipeline:

The feature will be available in Cyberpunk 2077 Phantom Liberty update. Check the preview of it in our comments!

https://www.youtube.com/watch?v=sGKCrcNsVzo
#RTX #raytracing #Hardware
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New iPhones will support hardware-accelerated #Raytracing and will feature native versions of Resident Evil Village, Resident Evil 4, Death Stranding, and Assassin's Creed Mirage. Not cloud-ones, but truly native ports of these games!

And all Apple gadgets are now packed with USB Type-C (instead of lightning) due to European Union requirements.

#Hardware #Apple
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The updated Cyberpunk 2077 (2.0) has Ray Reconstruction for Path Tracing mode that runs better and has almost no visual glitches (no flickering, etc).

The problem is: that NPCs are still dumb, police now can chase you on cars and bikes (still broken mess), and all common glitches are not gone anywhere.

Works acceptable on RTX 3060 Ti + Ryzen 5600X with DLSS Performance, Path Tracing, and High-Medium settings.

#RTX #Raytracing #DLSS #NVIDIA
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The best #RTX game ever!

#meme #indiegames #RayTracing
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One fella has 1080 Ti and Indiana Jones isn't supported on cards without Raytracing. So he made his own version in Unity!

#Unity@GameDEV
#RayTracing@GameDEV
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Path Tracing can be actually used with low settings and you still gonna get a decent looking game with much better overall visuals

#Raytracing@GameDEV
#Rendering@GameDEV
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