⭐ Now you can join our official group in Telegram, which is connected to this channel. It will help you to discuss game development, share your games, or find allies!
➡ @GameDevGUTV
➡ @GameDevGUTV
Costumes design in #APlagueTale is amazing! Simple and dark medieval adventure looks stunning in various styles of fabric, armor and equipment.
#SVG is usually used for Icons and Fonts: it is a vector-based image format, that can be scaled-up without loosing any details. But what if SVG can look like a 3D game?
http://luis.net/projects/svg/st-niccc/demo.svg
http://luis.net/projects/svg/st-niccc/demo.svg
A small team made this very impressive drone building game:
https://www.reddit.com/r/pcmasterrace/comments/j3is99/this_is_our_very_first_game_called_drone_were_a/
https://www.reddit.com/r/pcmasterrace/comments/j3is99/this_is_our_very_first_game_called_drone_were_a/
reddit
This is our very first game called DRONE. We're a small indie team...
Welcome to the official subreddit of the PC Master Race. In this subreddit, we celebrate and promote the ultimate gaming and working platform....
#Houdini + #UnrealEngine: the artist simulated all liquids in Houdini to use them later for his realtime short movie:
https://vimeo.com/460322886
https://vimeo.com/460322886
Vimeo
The Floor is Lava - UE4 Short
"The Floor is Lava" is a short film made by Xavier Martin for the Unreal Fellowship, a VFX Virtual Production course organised by Epic Games. The short…
#NVIDIA lied to us, at least for gaming purposed Ampere isn't a great improvement. It makes sense only on extreme resolutions with RTX and DLSS. In any other workload it has one of the worst gen-to-gen boost.
But it's great for Blender and some other computational tasks due to doubled CUDA cores, that are smaller and slower per core, but much faster for parallel computations.
But it's great for Blender and some other computational tasks due to doubled CUDA cores, that are smaller and slower per core, but much faster for parallel computations.
Amazing art by Krzysztof Maziarz (ArtStation)
https://cdnb.artstation.com/p/assets/images/images/029/799/009/original/krzysztof-maziarz-apartment.gif?1598667702
https://cdnb.artstation.com/p/assets/images/images/029/799/009/original/krzysztof-maziarz-apartment.gif?1598667702
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Playing around with Parallax Depth in #GodotEngine. The main issue is that maps frequently have small artefacts with the wrong depth.
Gamasutra: Morgan Baker's Blog - Deaf Accessibility in Video Games
https://www.gamasutra.com/blogs/MorganBaker/20200720/366615/Deaf_Accessibility_in_Video_Games.php
https://www.gamasutra.com/blogs/MorganBaker/20200720/366615/Deaf_Accessibility_in_Video_Games.php
GAMASUTRA
Deaf Accessibility in Video Games
The following blog post, unless otherwise noted, was written by a member of Gamasutra's community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. When/How to use Deaf Accessibility Tools According to the…
#GodotEngine game Rogue State Revolution (demo) is available now on Steam Festival:
https://store.steampowered.com/app/1145340/Rogue_State_Revolution/
https://store.steampowered.com/app/1145340/Rogue_State_Revolution/
Steampowered
Save 80% on Rogue State Revolution on Steam
Greetings your Excellency. Time to rebuild, reform and prepare for new challenges in the People's Republic of Basenji. In this thrilling political strategy, you will appoint ministers and lead the country to success. Be careful — you may find yourself replaced…