GameDev Pulse
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Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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– After 100 battles in TDM and 12 Battle Royale matches, I can admit, that it is definitely the most important mobile game, that changed everything: the number of details, the variety of content and game modes, and even the precise controls are making the overall experience equal to console multiplayer games.
Try to find each reference! 😉
When you try to run Blender 2.8 on RELATIVELY OLD HARDWARE, but it still works 😂

This is actually i3 7100 + 1050 Ti + iPad Screen, and Macintosh is just to hold it all together!
#PSV vs #XboxScarlett. For me, PS looks more inspiring, but as always, not sure if I even going to buy a console...
Friday #memes!
Typical game development setup, nothing special 😅
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#RiotGames announced new game, and it's #FPS, that feels like Overwatch clone (OMG, check the ice wall in the beginning). May I be honest? The #Battlecry game, developed by #Bethesda and Viktor Antonov in 2014, looked way better and still have been cancelled 🤫

Riot are trying to talk about technical details, that are important, but not as inspiring as the good backstory and fresh skill-set could be.

https://twitter.com/riotgames/status/1184301920569085952
Every single time!
Recently got back to #Blender to make the basic shape of the push engine airplane, or should I say "flying motorcycle", cause the pilot will be over it and the whole thing is pretty small. Today is gonna be a cabin-modeling day, definitely, then the engine and then other small parts, like wheels.