The US Cybersecurity and Infrastructure Security Agency (CISA) and the FBI asked developers to stop using the “memory-unsafe” C and C++ programming languages.
They are used by almost every app you are using, including compilers for other languages and the environments to run them. Unreal, Unity, Godot, Blender, and almost all game engines and graphics editing apps are made with C and C++.
Suggesting this is technically impossible and exceptionally expensive for the whole IT and game industry.
#Programming@GameDEV
#Govenment@GameDEV
#WTF@GameDEV
They are used by almost every app you are using, including compilers for other languages and the environments to run them. Unreal, Unity, Godot, Blender, and almost all game engines and graphics editing apps are made with C and C++.
Suggesting this is technically impossible and exceptionally expensive for the whole IT and game industry.
Can you stop using gravity and this whole 9.8m/s²? People and items are falling, some are even dying! What a monster are you?!
#Programming@GameDEV
#Govenment@GameDEV
#WTF@GameDEV
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Here's how to check if you are looking at something in a game!
https://www.youtube.com/watch?v=WYEVrEulKqo
#UnrealEngine@GameDEV
#Programming@GameDEV
#Tutorials@GameDEV
https://www.youtube.com/watch?v=WYEVrEulKqo
#UnrealEngine@GameDEV
#Programming@GameDEV
#Tutorials@GameDEV
YouTube
UE5 Tutorial: Check if Player is Looking At (The Right Way)
Unreal engine 5 tutorial covering the correct way to determine whether the player is looking at something using Blueprint Function Library
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