This Fall you will be able to subscribe to the new gaming platform by #Apple. No ads, no in-app purchases. Just games on iOS and macOS.
PS. Also, this service will be available offline, if your games are up to date.
PS. Also, this service will be available offline, if your games are up to date.
#EA closed its offices in Russia and Japan but promised that it will (somehow) improve the overall quality of localization and marketing in both regions...
PRESS F, BOYS N GIRLS! 😰
https://www.ea.com/news/an-update-on-our-organization
PRESS F, BOYS N GIRLS! 😰
https://www.ea.com/news/an-update-on-our-organization
Electronic Arts Inc.
Updating Our Organization and Addressing Our Challenges
Have you ever dreamed about... well, you know, that thing?
https://www.youtube.com/watch?v=TBMfR5NQW9M
https://www.youtube.com/watch?v=TBMfR5NQW9M
YouTube
The Weird Games Of GDC
GDC's ALT + CTRL section features all sorts of weird games built with alternative input - and they're the best thing at GDC. Support me on PATREON! https://w...
Beloved YouTuber Shirley "Skyrim Grandma" Curry Will Be an NPC in The Elder Scrolls 6 | USgamer
https://www.usgamer.net/articles/beloved-youtuber-shirley-curry-skyrim-grandma-will-be-an-npc-in-the-elder-scrolls-6
https://www.usgamer.net/articles/beloved-youtuber-shirley-curry-skyrim-grandma-will-be-an-npc-in-the-elder-scrolls-6
USgamer.net
Beloved YouTuber Shirley "Skyrim Grandma" Curry Will Be an NPC in The Elder Scrolls 6
Fans wanted it, and Bethesda delivered.
🔥 Pain, suffering, and export from #Blender to #GodotEngine
https://www.youtube.com/watch?v=ZCAAzAdw_qY
https://www.youtube.com/watch?v=ZCAAzAdw_qY
YouTube
[HOW TO] Export 3D models from Blender 2.79 to Godot Engine 3.1 (and set up the scene)
My Export with Better Collada was messed up, so I decided to make a video about it. This tutorial will show you how to use your Blender 2.79 models in Godot Engine 3.1 (even your export will not work as intended). In addition, there are alternatives: OBJ…
#Ubisoft #Procedural #FarCry
https://venturebeat.com/2019/04/03/ubisoft-winnipeg-guides-ubisofts-use-of-ai-and-cloud-computing-to-make-bigger-better-games/
https://venturebeat.com/2019/04/03/ubisoft-winnipeg-guides-ubisofts-use-of-ai-and-cloud-computing-to-make-bigger-better-games/
VentureBeat
Ubisoft Winnipeg guides Ubisoft’s use of AI and cloud computing to make bigger, better games
Ubisoft Winnipeg's Darryl Long details how his studio uses AI and cloud computing to help the French publisher make massive games -- quicker and better.