#Destiny is taken by its developer studio #Bungie - their new blog post "Our Destiny" promising, that the era of great publishers is over, as well as their partnership with #Activision. And its time to take control over own projects.
They're trying to be polite, but the tension between studio and publisher is obvious and horrible in this case. Activision tried to force Bungie to make Destiny series as their second Call of Duty (releasing new games every year or two).
https://www.bungie.net/en/Explore/Detail/News/47569
They're trying to be polite, but the tension between studio and publisher is obvious and horrible in this case. Activision tried to force Bungie to make Destiny series as their second Call of Duty (releasing new games every year or two).
https://www.bungie.net/en/Explore/Detail/News/47569
Bungie.net
Our Destiny > News | Bungie.net
Bungie.net is the Internet home for Bungie, the developer of Destiny, Halo, Myth, Oni, and Marathon, and the only place with official Bungie info straight from the developers.
How to Lose Friends & Alienate People?
#Unity3D version:
https://arstechnica.com/gaming/2019/01/unity-engine-tos-change-makes-cloud-based-spatialos-games-illegal/
#Unity3D version:
https://arstechnica.com/gaming/2019/01/unity-engine-tos-change-makes-cloud-based-spatialos-games-illegal/
Ars Technica
Cloud gaming firm: Unity must clarify its terms, reinstate our license [Updated]
Unity says ToS change doesn't actually imperil SpatialOS games.
✅ Few tips and tricks from #Allegorithmic about their updated #SubstanceDesigner:
https://www.allegorithmic.com/blog/new-substance-designer-release-your-life-made-easier
https://www.allegorithmic.com/blog/new-substance-designer-release-your-life-made-easier
allegorithmic
New Substance Designer Release: Your Life Made Easier
Get a smoother experience, speed up your bakes with DXR, create & edit data in the Python API: Substance Designer brings your material creation to the next level!
One of the most important articles from #Godot Engine documentation: [Spatial Material]
http://docs.godotengine.org/en/latest/tutorials/3d/spatial_material.html
http://docs.godotengine.org/en/latest/tutorials/3d/spatial_material.html
😱 Here is the Creative Commons PBR textures archive (looks pretty good). Yes, you can use them for free. For any purpose. Without mention! SHARE WITH FRIENDS!
#PBR #GameDev #3D #CGI #Textures #Files
https://cc0textures.com/
#PBR #GameDev #3D #CGI #Textures #Files
https://cc0textures.com/
Ambientcg
ambientCG - Free Textures, HDRIs and Models
Free 3D Assets Never Looked This Good! Get 2000+ PBR Materials, HDRIs and more for free under the CC0 Public Domain license.
Learn 3D modeling with one of the best developers (recently bought for over $100KK): Avalanche Studios! They shared tons of meshes, wireframes and WIP shots from Just Cause 3:
#GameDev #GameArt #JustCause #Avalanche
https://www.artstation.com/artwork/GvBO4
#GameDev #GameArt #JustCause #Avalanche
https://www.artstation.com/artwork/GvBO4
ArtStation
Just Cause 3 - Open world action/adventure - PS4, Xbox1, PC, Mike Wasilewski
Various works from Just Cause 3, an open world action game for the Xbox1, PS4, and PC platforms. More coming soon...
https://justcause3.square-enix-games.com/dlc/bavarium-sea-heist
https://justcause3.square-enix-games.com/dlc/bavarium-sea-heist
#Valve shared some insights about #Steam in 2018:
https://steamcommunity.com/groups/steamworks/announcements/detail/1697194621363928453
https://steamcommunity.com/groups/steamworks/announcements/detail/1697194621363928453
Steamcommunity
Steam :: Steamworks Development :: Steam - 2018 Year in Review
At the end of each year, we like to take time to assess the work we've done over the past twelve months and do some planning for the future. This is an informal, internal process and normally isn't the type of thing we'd publicize. But as we started to look…
📌 Dirty Bomb developers released their internal design documents and soundtrack:
https://www.dirtybomb.com/news/the-design-of-dirty-bomb/
GD doc: http://db-design.splashdamage.com.s3-eu-west-1.amazonaws.com/dirty_bomb-game_design_document.pdf
Art doc: http://db-design.splashdamage.com.s3-eu-west-1.amazonaws.com/the_art_of_dirty_bomb.pdf
OST: http://db-design.splashdamage.com/dirty_bomb-original_soundtrack.zip
#DirtyBomb #GameDev #GameDesign #Education
https://www.dirtybomb.com/news/the-design-of-dirty-bomb/
GD doc: http://db-design.splashdamage.com.s3-eu-west-1.amazonaws.com/dirty_bomb-game_design_document.pdf
Art doc: http://db-design.splashdamage.com.s3-eu-west-1.amazonaws.com/the_art_of_dirty_bomb.pdf
OST: http://db-design.splashdamage.com/dirty_bomb-original_soundtrack.zip
#DirtyBomb #GameDev #GameDesign #Education
Dirty Bomb
The Design of Dirty Bomb - Dirty Bomb
Many moons ago, prior to the rise of Kickstarter, we launched a crowdfunding campaign for Dirty Bomb. Three of the rewards, Dirty Bomb’s Game Design Document, Artbook and Original Soundtrack were promised at the full release of the game to the people who…